Disgaea: Magic Tea Party

End of the first Story Arc

Right, so they started off seeking out a store to buy magic items. They bought a Stylish Fedora (bonus to saves vs Enchantments, at level 6 it reflects all Curses the wearer saves against) for the Knight, a Mallet (3 sizes: portable/hidden, regular (5’ reach) and big (10’ reach), can shift it about as a Free action, so it reaches 5-10’, at level 5 it gets Greater Mighty Wallop at will, and at level 15 it temporarily shrinks anyone hit (1 size category) for the Samurai, and a Disguise Pen (draw disguises on people: Disguise Self at will) for the Jester.

They then made their way to the Dark Assembly, putting on a performance and making bursts of colour and such, convincing them to grant access to Jangling Hiter (permanent access). They then took a taxi there, because why not.

I decided that because they are:

  • An angel
  • Technically a demon/monster
  • A ghost
  • A polar bear (the only mortal, and nobody harasses polar bears)

They would not be randomly attacked by Kytons: Kytons are interested in torturing sentient mortals, especially humans. So they actually befriended one (who made a friendly offer to go have a drink… in a menacing way, because that’s how they talk). The Kytons drank them under the table, and provided a vague map to where their target is. They visited and she was delighted with the idea… they used the Disguise Pen to sneak her out.

Natural 20… Cha +3… Item Bonus +10… 2x Aid Other = +4… 37 total.
A Kyton on patrol saw them and made a Spot check, with 17 for a total of 18. So despite the chains, the residents were fooled by the drawn-on hat, moustache, nose and glasses and they got away.

All fights: avoided

So they return to Vurasel’s domain and rest up, deciding to hold the concert the next day – after the tea party. They also set the stage up, and she allowed Prinnies to be used for this (and made into speakers) because “Screw ‘em, they’re prinnies” and “I could charge all the attendees a lot of money”.

So they rest. They end up at the Magic Tea Party, with:

  • Vurasel
  • Sir Kobaine (next to Boss Orc, the Orc Boss)
  • Nib (the Kyton)
  • Blossom the Alraune Pistoleer (they didn’t need to invite this one)
  • King Narrapotev IV the Black Dragon (next to the Alraune)
  • Primrose (with her Warden between her and the Knight)
  • The three Medusae, the “evil” one next to the Knight
  • Sam (their bear)
  • Arn and Cromwell (two random humans who also didn’t need to be invited by the party)

Given the argument between Kobaine and Nib, when Nib wanted the jam, Avariel swiped it (Sleight of Hand to swap with marmalade: huge, beat Spot by over 10, “he doesn’t even notice the flavour change”) and threw it over to her.

A prinny spilled tea on Kwess, except Ref save was so good as to dodge easily. Prinny is then turned into a pyrotechnic device for the concert. Medusa tries to EYE BEAM Harry (Dex damage… he can heal it all with a move-action), but it goes through him (being a “turn to stone” effect, I handwaved it to not effect him) and hits the Warden. Who then starts attacking the Medusa, and things are getting tense with other arguments…

Vurasel calls for Hell Pepper Cake. But the prinnies are on strike. So they cause a cluster explosion by throwing one prinny at the rest. Problem SOLVED! They then go to get the cake, and it’s in the room marked “Beware of Wyvern”. The cat opens the door, Tumbles past, grabs it and moves, all with the one action (having a Move speed of 50’ or so). Cake defuses the situation and everyone is happy.

All fights: avoided

They then hold their concert, directing groups into a proper cluster so they can brawl and the team can crowd-surf, and earn over a hundred Hell each. Sam fails to crowd-surf, crushing someone, but whatever.

They then receive their rewards, which are actually items they could have received as treasure if they had decided to loot Vurasel’s mansion (and fought shit in the process… shame, I wanted to try out the Alraune Totemist).

Ice Sickle
Magic Weapon rules
+1d6 Ice damage (and the whole load can be made Ice damage at will)
Critical: enemy Slowed 1 round

Avariel took it when I said it’s throwable. So she has Sickle, Knight has Hammer, Cat is the Star… TEAM SOVIET!

Spooky Cloak
Flickering shadows cause 20% Miss Chance against all attacks
1/day can do each of the Cloaker Moans

Harry took it: yes, it’s actually a Cloaker

Sexy Underwear
Detailed elsewhere – Charisma booster with spell-like abilities.

Kwess took it

So they all have their rewards, and they then received a letter:

“If Avariel, Kwess, Harry and Sam are to immediately travel to Count Gorbachoff’s manor to attend the Battle of the Bands, they will be handsomely rewarded. They are to provide own sound equipment, and are to bring:

  • No garlic
  • No crucifixes
  • No wooden stakes

Nor are they to look up the word ‘Vampire’ in a dictionary."

Kwess made the Spot check and noticed the split infinitive. And so next session they begin their journey…

It was still a few solid hours, but not as long as usual (also days are getting a little longer, so I was surprised that sun was still up) – largely because fights help pad session length out and they avoided them all. Still, we all had fun and it was over. So they hit level 6 – advancement will now slow down a bit.

Now everyone has TWF, and Harry gets the Shield (parry) bonus from a rapier, knocking sledgehammers aside with it! Kwess uses her clawed hand to knock axes aside! And when Avariel hits +6 BAB, she will parry blades and giant fists away with an acid flask. Awesome.

Avariel took first level of Divine Comedian, too. Also, everyone is referring to their feats as both awesome and fun. Pathfailure can eat a steaming bowl of dicks compared to this.



I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.